Prelude of Desolation: The Grand War

Heroic Overture: Part 2
Grand Finale
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Heroic Overture: Part 1
Introduction

The adventurers are called to a quest!  They are to find and deliver the missing supplies and take the heads of the harpies who pillaged the supply caravans to Fort Yargo.  Their reward?  A hefty sum of gold and admiration from the King! 

Five heroes take the call!  One however decides to go alone. . .

The other adventurers boldly group together:

A tiefling monk

A half-elf rogue

A gnome artificer

and a human cleric.

Rain drips down from the heavens making travel most unfortunate! 

They set off towards the frozen fortress and come across the remnants of a skirmish. Dried blood on the hard packed snow and ransacked crates spilling small amounts of food on the ground.  They brave heroes quickly pickup the remaining supplies are surprised attacked by harpies!

The siren song of the harpies fascinate the gnome for most of the battle while quick footwork and sly attacks from the rogue and monk make the fight furious!

In the end, they slay one of the harpies and find the gruesome trophies adorned on the fresh kill.  The rest of the harpies flee.

 

They make haste back to the fort and find the sergeant-at-arms, Guermo.  He leads the heroes to the storeroom and they meet the portly supply clerk.  The fort is nearly out of supplies and they must retrieve the rest of the supplies or the soldiers will die.

They devise a plan with the commander of the fort to attack the harpies' nest to get the supplies back.  With half the troops out of the fortress they meet up near the harpies nest for the grand assault surely to be filled with action, intrigue and adventure!

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Heroic Overture
The Story so Far. . .

 

The current King of Havara, King Taylon, has fallen terminally ill the Prince Reginald is preparing to take over as Lord of the Country.  Reagent Yaro has taken over in the meantime to transfer power to Reginald at an appropriate time.  Tensions have risen very high with the country to the north Teldres.  The Reagent, fearful of attack from Teldres, reinforced the Northern Territory with a full garrison at Fort Yargo and also created many bounties and quests for anyone willing to do some hard work.  This created the [[Adventurer Goldrush]] which sent adventures and would-be heroes to the town of Hightop.  

 

What adventures wil become of this Adventurer's Goldrush and is there a looming war on the horizon?

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1. Invite your players

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5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

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